Thursday, May 12, 2016

Xbox One Cheats - Dishonored: Definitive Edition

Achievements
Complete one of the following achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
All Come To Ruin (30 GP) --- You completed The Brigmore Witches in High Chaos.
Art Dealer (50 GP) --- You collected all the Sokolov paintings.
Assassin Vs. Machine (15 GP) --- You completed Train Runner before the train arrives at the station.
Back Home (10 GP) --- You grabbed a live grenade and threw it back, killing an attacker.
Big Boy (20 GP) --- You killed a tallboy using only your sword.
Breakout (10 GP) --- You broke Lizzy Stride out of Coldridge Prison.
By My Hand Alone (15 GP) --- You made it to Wave 13 in Back Alley Brawl killing all combatants personally.
Capturing Genius and Madness (10 GP) --- You abducted Anton Sokolov, Royal Physician.
Changed Ways (30 GP) --- You completed The Brigmore Witches in Low Chaos.
Child Care (10 GP) --- You located Lady Emily Kaldwin, heir to the throne.
Clean Hands (100 GP) --- You completed the game without killing anyone.
Cleaner (10 GP) --- You fought 5 enemies at once and none of them survived.
Cleaner Hands (40 GP) --- You completed The Knife of Dunwall without killing anyone.
Cleanest Hands (40 GP) --- You completed The Brigmore Witches without killing anyone.
Daredevil (15 GP) --- In Bonfires, you performed all the special combination jumps in 1 round.
Deal Maker (10 GP) --- You purchased at least 8 favors in The Brigmore Witches.
Dishonored (5 GP) --- You escaped Coldridge Prison.
Enough Coin to Disappear (30 GP) --- You survived The Brigmore Witches in low chaos with 10,000 coins.
Excommunication (5 GP) --- You eliminated High Overseer Campbell.
Faceless (20 GP) --- After escaping Coldridge Prison, you completed a mission without alerting anyone.
Gangs of Dunwall (10 GP) --- You restored the Undine to working condition.
Ghost (30 GP) --- You completed all missions after the prologue, alerting or killing no one but key targets.
Harm's Way (10 GP) --- You caused 5 unintentional suicides.
Headhunter (15 GP) --- You completed Assassin's Run with 100% accuracy using only head shots.
Hornets' Nest (20 GP) --- You killed 4 enemies in less than 1 second using the crossbow.
Inhabitant (10 GP) --- You stayed in possession of others for most of a 3 minute period.
Just Business (15 GP) --- You got the information you needed from the Rothwild Slaughterhouse.
Long Way Down (15 GP) --- You performed a drop assassination of at least 150 meters in the Kill Cascade challenge.
Manipulator (10 GP) --- You made others kill 5 of their own allies.
Merchant of Disorder (20 GP) --- You acquired 15 equipment upgrades.
Mostly Flesh and Steel (50 GP) --- You finished the game without purchasing any supernatural powers or enhancements, besides Blink.
Mrs Pilsen's Remorse (30 GP) --- You found Emily's doll hidden in each of the 10 challenges.
Natural Talent (15 GP) --- You finished Mystery Foe without using any active supernatural powers.
No Regrets (35 GP) --- You completed The Knife of Dunwall in High Chaos.
Occultist (20 GP) --- You collected 10 bone charms.
Political Suicide (10 GP) --- You brought about the Lord Regent's fall from grace by broadcasting his crimes.
Rare Collector (15 GP) --- You found all of the collectable figurines in Burglar on Expert.
Rats and Ashes (10 GP) --- You caused a death using an arc mine and a rat.
Razor Rain (10 GP) --- You killed 5 characters with Drop Assassination.
Redemptive Path (35 GP) --- You completed The Knife of Dunwall in Low Chaos.
Regicide (10 GP) --- You assassinated the Lord Regent, Hiram Burrows.
Resolution (100 GP) --- You completed the game.
Rogue (10 GP) --- You assassinated 10 unaware enemies.
Shadow (30 GP) --- You completed all missions after the prologue without alerting anyone.
Silence is Golden (40 GP) --- You completed The Brigmore Witches without alerting anyone.
Specter (20 GP) --- After escaping prison, you completed a mission, not alerting anyone and killing less than 5 people.
Speed of Darkness (10 GP) --- You traveled 30 meters in less than 1 second.
Surgical (30 GP) --- You played from the first mission through Kaldwin's Bridge killing fewer than 10 characters.
Tempest (20 GP) --- You killed 6 enemies in less than 1 second.
The Escapist (10 GP) --- After Coldridge Prison, you eluded 5 pursuers at once without killing them or leaving the map.
Thief (20 GP) --- You pickpocketed items worth a total of 200 coins.
This Is Mine (10 GP) --- You recovered your belongings.
Time Management (15 GP) --- You finished Chain Kill or Bend Time Massacre without failing any wave, including bonuses.
Versatile (20 GP) --- You killed characters with each weapon and offensive gadget.
Void Star (50 GP) --- You completed all Normal and Expert challenges with a 3-Stars rating.
Wall of Sparks (10 GP) --- You killed an enemy with the Wall of Light.
Well Connected (10 GP) --- You purchased all of the Favors in The Knife of Dunwall.
Whisper Ways (40 GP) --- You completed The Knife of Dunwall without alerting anyone.

Secret Achievements
Complete one of the following Secret achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Alive Without Breath (10 GP) --- You took possession of a fish.
An Unfortunate Accident (10 GP) --- You killed Morgan Pendleton with steam.
Bodyguard (10 GP) --- You protected Callista's uncle, Captain Geoff Curnow.
Creepy Crawly (10 GP) --- You used a rat tunnel.
Dunwall in Chaos (50 GP) --- You completed the game in high chaos.
Food Chain (10 GP) --- You assassinated an assassin.
Gentleman Caller (10 GP) --- You completed all the Granny Rags side missions.
Just Dark Enough (50 GP) --- You completed the game in low chaos.
King of the World (10 GP) --- You reached the top of Kaldwin's Bridge.
Lights Out (10 GP) --- You deactivated at least 5 security systems on Kingsparrow Island.
Long Live the Empress (10 GP) --- You saved Empress Emily Kaldwin.
Mercy is the Mark (10 GP) --- You spared Daudfs life.
Message from the Empress (10 GP) --- You performed a drop assassination from atop the Empress statue in The Knife of Dunwall.
Missing Pieces (15 GP) --- You obtained Delilah Copperspoon's identity from Thalia Timsh.
Parting Shot (10 GP) --- You delivered (or attempted) the killing blow on Corvo.
Poetic Justice (30 GP) --- You neutralized all key targets using indirect means.
Stone Cold Heart (10 GP) --- You spoke with the statue of Delilah in Timsh's estate.
Street Conspiracy (10 GP) --- You completed all the Slackjaw side missions.
The Art of the Steal (10 GP) --- You got the Art Dealer's safe combination for Slackjaw, but robbed the safe first.
Vanished (10 GP) --- You escaped prison and navigated the sewers undetected.
Wall of Flesh (10 GP) --- You used an enemy lifted with Pull as a shield
Well Mannered (10 GP) --- You completed the Boyle Estate mission without spoiling the party.

DLC Achievements - Dunwall City Trials
Complete one of the following Dunwall City Trials DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Assassin Vs. Machine (15 GP) --- You completed Train Runner before the train arrives at the station
By My Hand Alone (15 GP) --- You made it to Wave 13 in Back Alley Brawl killing all combatants personally
Daredevil (15 GP) --- In Bonfires, you performed all the special combination jumps in 1 round
Headhunter (15 GP) --- You completed Assassin's Run with 100% accuracy using only head shots
Long Way Down (15 GP) --- You performed a drop assassination of at least 150 meters in the Kill Cascade challenge
Mrs Pilsen's Remorse (30 GP) --- You found Emily's doll hidden in each of the 10 challenges
Natural Talent (15 GP) --- You finished Mystery Foe without using any active supernatural powers
Rare Collector (15 GP) --- You found all of the collectable figurines in Burglar on Expert
Time Management (15 GP) --- You finished Chain Kill or Bend Time Massacre without failing any wave, including bonuses
Void Star (50 GP) --- You completed all Normal and Expert challenges with a 3-Stars rating

DLC Achievements - The Knife of Dunwall
Complete one of the following The Knife of Dunwall DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Cleaner Hands (40 GP) --- You completed The Knife of Dunwall without killing anyone
Just Business (15 GP) --- You got the information you needed from the Rothwild Slaughterhouse
No Regrets (35 GP) --- You completed The Knife of Dunwall in High Chaos
Rats and Ashes (10 GP) --- You caused a death using an arc mine and a rat
Redemptive Path (35 GP) --- You completed The Knife of Dunwall in Low Chaos
Well Connected (10 GP) --- You purchased all of the Favors in The Knife of Dunwall
Whisper Ways (40 GP) --- You completed The Knife of Dunwall without alerting anyone

Secret DLC Achievements - The Knife of Dunwall
Complete one of the following Secret The Knife of Dunwall DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Message from the Empress (10 GP) --- You performed a drop assassination from atop the Empress statue in The Knife of Dunwall
Missing Pieces (15 GP) --- You obtained Delilah Copperspoon's identity from Thalia Timsh
Stone Cold Heart (10 GP) --- You spoke with the statue of Delilah in Timsh's estate

DLC Achievements - The Brigmore Witches
Complete one of the following The Brigmore Witches DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
All Come To Ruin (30 GP) --- You completed The Brigmore Witches in High Chaos
Breakout (10 GP) --- You broke Lizzy Stride out of Coldridge Prison
Changed Ways (30 GP) --- You completed The Brigmore Witches in Low Chaos
Cleanest Hands (40 GP) --- You completed The Brigmore Witches without killing anyone
Deal Maker (10 GP) --- You purchased at least 8 favors in The Brigmore Witches
Enough Coin to Disappear (30 GP) --- You survived The Brigmore Witches in low chaos with 10,000 coins
Gangs of Dunwall (10 GP) --- You restored the Undine to working condition
Silence is Golden (40 GP) --- You completed The Brigmore Witches without alerting anyone

Secret DLC Achievements - The Brigmore Witches
Complete one of the following Secret The Brigmore Witches DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Parting Shot (10 GP) --- You delivered (or attempted) the killing blow on Corvo
Wall of Flesh (10 GP) --- You used an enemy lifted with Pull as a shield

Well Mannered - Achievement / Trophy Guide
Once inside the mansion, find Miss White and offer her a drink. She will give you some clues. Next, meet Bigsby to learn the color of the dress. Talk to Boyle and ask her for a private conversation concerning a possible attack against her. She will go to the basement, asking you to follow her. There will no one in the basement. Get rid of her and deliver her to Bigsby, who is waiting a bit farther off.

Versatile - Achievement / Trophy Guide
This must be done during the same mission. Consider using the "Loyalists" mission. The required weapons are as followed.
- Corbo's Sword (should be an assassination)
- Springrazor
- Common Bullet
- Explosive Bullet (shoot the ground under your target)
- Common Crossbow Bolt
- Incendiary Crossbow Bolt
- Common Grenade
- Sticky Grenade

An Unfortunate Accident - Achievement / Trophy Guide
To neutralize Morgan Pendleton, go downstairs and find the steam room. Get the key to the steam machinery by taking it from one of the patrolling guards. Do not throw Pendleton in the water, as this will instantly kill him. Instead, activate the steam.

This Is Mine - Achievement / Trophy Guide
After getting captured and being left for dead by your former allies on a raft during the "Flooded District" chapter, you can complete "Recover you belongings", as a secondary objective.

Thief - Achievement / Trophy Guide
You must to pickpocket 200 coins in the same level. The easiest place to do this is "Lady Boyel's Party", where the rich people have 100 coins with them.

Poetic Justice - Achievement / Trophy Guide
All key targets must be neutralized through the following indirect methods.
- Use the Heretic's Brand found in the Interrogation Room at the Office of the High Overseer during the "High Overseer Campbell" mission.
- Giving the Art Dealer's safe code to Slackjaw, who will then have his thugs abduct the Pendleton twins.
- Knock out Lady Boyle and bring her to Lord Brisby.
- Broadcast the Lord Regent's incriminating recording.

Natural Talent - Achievement / Trophy Guide
Note: You will only have one chance to find your target. Start by getting rid of the three patrolling guards (two are blue and one is red). Place them at spawn point, but do not pile them up on each other. An additional guard patrols in the middle. Wait a moment until no one sees you. There is also an optional guard near the kitchen. He will not move and no one can see you; do not go there unless you have to. The four clues can now be collected without getting seen. Note: You can also use sleep darts on your targets.

Mostly Flesh and Steel - Achievement / Trophy Guide
Complete the game without any powers that are purchased with Runes (with the exception of Blink 1). You can use any weapon upgrade you can purchase from Pierro, and you can use Bone Charms. Note: You cannot purchase Blink 2.

Long Way Down - Achievement / Trophy Guide
During the last drop assassination, get as high as possible on the building. Get yourself as high as you can above the colored beam.

Lights Out - Achievement / Trophy Guide
Disable the five security systems during the final mission. You can remove the oil tank or rewire the machines. Note: Keep a wire tool for the last system.
- Security system #1: The watchtower on the beach.
- Security system #2: The arc pylon under the beach-side entrance (the right path).
- Security system #3 and #4: Disable the two walls of light. Go inside the pipe between the beach-side and the harbor.
- Security system #5: The arc pylon just before the elevator.

Harm's Way - Achievement / Trophy Guide
Play the "Lady Boyle's Last Party" mission. Use Possession 2 on the party guests, walk them just in front of the Wall of Light, then dispossess them. They will stagger into the Wall of Light and get incinerated. Note: This will cause the guards to become hostile; eliminate them first. Additionally, if you have rewired the Wall of Light to incinerate guards, it will still kill the party guests but it will not count towards earning the achievement because they will be marked as being killed by you and not by suicide.

Have the Possession 2 and Bend Time 2 skills in any mission. Get a single guard to become hostile and get far enough away to force him to use his gun. Freeze time when he is aiming at you, possess him, and position him in front of his bullet. He will die when you unfreeze time. Because this must be done five times in the same playthrough, you cannot reload a saved game for the other kills.

Food Chain - Achievement / Trophy Guide
During the "House of Pleasure" mission, do the sidequest to meet Slackjaw at the distillery. You will encounter three assassins on the roof. One will be in the first house on the right, another in the first house on the left, and the last one on the roof above Griff. Each of them can be taken out silently.

Bodyguard - Achievement / Trophy Guide
Enter the palace in the "High Overseer" chapter and reach the third floor. Spill the poisoned wine on the table and the Overseer will ask Curnow to follow him to the cellar. Follow them. Curnow will be asked to watch the Sokolov painting. After The Overseer brings out his sword, neutralize him and Curnow will be saved.

Big Boy - Achievement / Trophy Guide
If you have the double jump maxed out, double jump at an enemy. You should get high enough to make the insta-kill possible. Left Click to have Corvo will execute the kill. If you do not have double jump maxed out, climb on the rooftops or another high location, jump on an opponent's head, and Left Click. (PC Version)

Back Home - Achievement / Trophy Guide
Overseers are the enemies who like to use grenades. The first time one is encountered is when entering Holger Square in the High Overseer Campbell mission. He is bullying overseer Martin and is alone. After he sees you, run away to get to a distance where he will throw grenades. Use Bend Time to pick up the grenade and throw it back. This may need to be repeated a few times until you get the kill. Have some health and mana potions available, especially if you need to use Bend Time multiple times.

The Art of the Steal - Achievement / Trophy Guide
This occurs during Slackjaw's side missions. You must complete three tasks; fulfill Slackjaw's first mission, obtain the key of the art dealer's apartment, and get the safe combination. To complete Slackjaw's first mission, just do what he asks and finish the optional quests. The key is owned by the poor woman that is being harassed by a few guards in the alley to the opposite side of the doctor's entry door. You can either get the key at the beginning of the mission by saving the poor girl, or returning here after saving Emily from the House of Pleasure and looting the dead girl's corpse. The safe combination is obtained by torturing the art dealer a bit more. The combination is "1-3-8".

Hornets' Nest - Achievement / Trophy Guide
Use the building just to the right of the Boyle Estate during the "Lady Boyle's Last Party" mission. Evade the Tallboy that patrols outside the manor, and eliminate the single footman patrolling the path in front of the building. Go inside the lit archway, and move around the corner to find six Weepers. The game will auto-save here. Use Bend Time 2 then use the crossbow to head shot them quickly.

Harm's Way - Achievement / Trophy Guide
During the "Lady Boyle's Last Party" mission, use Possession 2 on the party guests. Walk them until they are just in front of the Wall of Light, then dispossess them. They will stagger forward into the Wall of Light and get incinerated.

Wall of Sparks - Achievement / Trophy Guide
During the "Lady Boyle's Last Party" mission, use Possession 2 on the party guests. Walk them until they are just in front of the Wall of Light, then dispossess them. They will stagger forward into the Wall of Light and get incinerated.

Safe combinations
Use the following combinations to open the corresponding safe.
- Mission 1 "Dishonored": 451
- Mission 2 "High Overseer Campbell" (Dr. Galvani's house): 287
- Mission 2 "High Overseer Campbell" (Overseer's building kennel door): 217
- Mission 2 "High Overseer Campbell" (Overseer's base): 203
- Mission 3 "House Of Pleasure" (Slackjaw quest): 879, 138, 656, 679, or 696
- Mission 3 "House Of Pleasure" (Artist's house): 696 or 656
- Mission 4 "The Royal Physician" (top floor of building): 473 or 437
- Mission 4 "The Royal Physician" (behind painting): 294
- Mission 6 "Return To The Tower" (Lord Regent's quarters): 935
- Mission 7 "Flooded District" (after diving in water to enter building): 528, 428, 525, or 628
- Mission 7 "Flooded District" (Old Port District Sewer): 528, 428, 525, or 628

Thief: The Dark Project reference

Play mission 7, "Flooded District" at Daud's Base and find the two guards in training. Their dialogue is almost the same as that from the tutorial mission in Thief: The Dark Project.

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